The object of this team-builder is simply to work together to move a number of balls from one bucket to another without spilling. But, of course, this requires quite a bit of cooperation and focus. To set up, tie enough strong around the bucket for each member of your group to have a string to hold onto (see photo on the left for reference). On "GO", everyone grabs a string and attempts to move the balls to the second bucket without touching anything but their own string. The greater the distance between buckets, the more difficult the activity becomes. Materials: 2 buckets, a length of string or rope (how much is needed will depend upon the number playing) and a number of tennis balls (or similar).
A simple team-builder requiring no set-up! An acrostic is a poem or word puzzle where certain letters in each line form a word or phrase. To introduce themselves, have each member of the group create an acrostic of their own name. For example: Andrew: Ace, Nice, Dynamic, Reliable, Energetic, Wonderful
Like most brainteasers, this one is equal parts fun and infuriating! Have the group stand in a circle. Have two pencils (or, if need be, sticks) handy. The leader begins by holding the sticks, and then passes them to the person on his right. The leader says, "I receive these sticks (either crossed or uncrossed) and I pass them (either crossed or uncrossed)". The next person repeats the statement and passes on the sticks. The leader (and anyone else who comes to understand the trick) announces if each part of the statement is right or wrong. Of course, to make things fun, the trick has nothing to do with the sticks. "Crossed or uncrossed" refers to whether the person's legs or feet are crossed or uncrossed when receiving and passing. In other words, if your feet are crossed when the sticks come to you, you say "I received these sticks crossed". If you uncross your feet before passing the sticks along, you say "I pass them uncrossed". The sticks can either match your feet or not--it doesn't matter. The seeming mismatch between words and actions is what makes the game so fun, and it can inspire conversations about looking beyond the obvious.