Props: Balloons (1 per group of 5)
Purpose: Team-building, Cooperation
Procedure: Break out large group into small groups of 4-6, and give each a balloon to inflate. In small groups, join hands or link arms to form a circle. The objective is to keep the balloon off the floor by batting it, without letting go of hands. If the balloon touches the floor, the group losses its hands, meaning they can't let their hands touch the balloon; as the balloon keeps hitting the floor, they loose elbows, shoulders, heads, thighs. Facilitator may have groups "carry" balloon across an area, or just have them work in place for [X] amount of time.
Purpose: Fun, energy-building
Procedure: This is the human-size version of scissors/paper/rock. The end zones need to be clearly defined. To begin, each team huddles and decides on which play to run, either rock, paper or scissors. Then the two teams meet in the playing area. If your team’s symbol wins, you chase the other team back into its end zone, trying to tag the team members before they get there. If your team’s symbol loses, you must dash back to your own end zone before you’re caught. Those people who get caught change to the other team. The game ends when everyone is on the same team.
Purpose: Fun, physical activity
Procedure: Define a playing area similar to a volleyball court. Divide the group into two teams, “crows” and “ cranes,” lining them up to face each other across the center live. When crows are called by the leader, they chase the cranes to the rear boundary area, and vice versa. When tagged, players must stand still (or join the other team)